New Fossil Gen 5E Smartwatch Gets Smaller and Cheaper

Fossil has launched the Gen 5E smartwatch, and in doing so has recognized not everyone wants a big watch with a 44mm case on their wrist. The Gen 5E introduces four 42mm case sizes with designs aimed at women, along with three more 44mm styles to the range too. Previously, the Julianna style Gen 5 watch, which had the more feminine design, only came with a 44mm case.

Fossil Gen 5E in 42mm size

Let’s start with the new 42mm styles. The 42mm Gen 5E may have a smaller case, but the round AMOLED screen still measures 1.19-inches, the case is still 12mm thick, and the battery has a 300mAh capacity. The case has either a decorated or smooth bezel and is attached to an 18mm strap, and comes in a two-tone stainless steel and gold finish, or rose gold finishes. There are two stainless steel link bracelets, a stainless steel mesh band, and a silicone strap to choose from.

If you want the 44mm Gen 5E it comes in black with a black silicone strap, black with a stainless steel link bracelet, or in gunmetal grey with a brown leather strap. The 44mm Gen 5E case design is different from the existing Gen 5 models, with no buttons on the case apart from the single crown set between button guards, and a textured bezel. The straps measure 22mm, and the screen is the same as the one used on the 42mm model.

Fossil Gen 5E in 42mm size

The Gen 5E comes with Fossil’s recently launched Wellness software update, which adds a new fitness app that works in a way to conserve battery life, plus there’s sleep tracking and an enhanced battery saving mode too. We recently took a closer look at the software on the Fossil Gen 5

Gearbox’s Randy Pitchford Believes Borderlands Is Ready For Next Gen

Borderlands is an explosive and brash FPS-RPG franchise that hangs its hat on crude humor and the largest arsenal of weapons in gaming. Despite its reputation for being a bit one-note and too loud for its own good, it’s earned a massive following that continues to engage in the satisfying loot-grind to earn some rare guns and increase the strength of the core cast of vault hunters. Following Borderlands 3’s one year anniversary, we spent an hour chatting with Gearbox Software founder and executive producer Randy Pitchford about the early history of the franchise, the ethics of running an evolving game, and what’s to come with Borderlands 3 with the next-gen consoles on the horizon.

Editor’s Note: This interview had been edited for clarity and readability.

Firstly, given that 2020 is a chaotic year with COVID-19, how have things been at Gearbox Software?

It’s been pretty wild. We were kind of early movers in transitioning to a work from home, to follow that curve. We were one of those handful of folks back in the end of February that said, “Yeah, we’re not going to go to GDC, and we’re not going to E3.” So we shifted early to work from home, and it was a culture shock. We have a really awesome studio space, and we’re all used to working with each other and seeing each other every day, and interacting off of the live vibes of that. That is often what game development is all about. There’s a huge amount that’s collaborative, and it is a team sport.

We did take a hit when we were transitioning [to work from home]. We have some tools that we can use to get a sense of how productivity is going, and we noticed that on average we saw about a